Design
design-build-games -
Details design issues in BUILD Games.
design-map-rating
- Details design issues in BUILD Games and Self Rating maps.
Con
con-introduction - An
introduction to understanding and using the con files.
con-defs-con - Description of and
use of.
con-user-con - Description of and
use of.
con-game-con - Description of and
use of.
con-primitive-declarations
- Detailed information on some of the more complex primitives.
con-primitives-tabulated -
All the primitives listed from all the cons.
con-primitives-available - A
list of primitives in each BUILD Game.
con-script-examples - Basic Con
examples for effects. Some learning features.
con-helper-bots - Some info on making
bots and there A.I.
con-frame-rate - Tweaking your
cons to perform better on restricted machines or from huge amounts of script.
con-script-paste - Simple copy and
paste code.
con-primitive-list -
All the primitives listed from all the cons.
con-limitations - The coding limitations.
con-actions-explained - Actions in detal.
con-actor-ai-explained - Details of the A.I. functions and
parameters.
con-basic-actor - A three part coding details.
con-movement-explained - Aspects of movement.
con-weapon-coding - Details on the weapon parameters.
con-inventory-theories - Using inventory as counters and
variables.
eduke-con-guide - An EDuke v2.0 con
guide.
eduke-con-guide2 - An EDuke
v2.0 con guide in development.
eduke-con-faq - An EDuke v2.0 con faq.
eduke-con-particle-engine - WIP of a particle engine code
Map Editor
build-copy-sectors-sprites
- Methods to Copy effectively.
build-scales - Explains how to use a
Scale.
build-grp-file - Explains the .grp file
and how to use it effectively.
build-installing - Explains how to
install the tools correctly.
build-witchaven2-manual - Explains how to build your own maps, expanded
and corrected text.
Art Editor
art-editart-guide+ - A complete
guide to Editart and its usage. (1.6+)
art-editart-guide2 - A
complete guide to Editart and its usage. 2nd version. (2.5)
art-palette-changing - Modifying
the .dat file
art-true-3d - A guide to simulate voxels
or 3D objects in a non-voxel Build Game.
Setup
setup-command-line-duke3d
- The command line flags and functions explained.
setup-installing-duke3d - How
to install your game with CD installer or Manually Installing it.
setup-installing-witchaven
- How to install your game with CD installer or Manually installing it.
setup-windows-dosboxemu - What to change in the DOSBox Emulator for
optimal performance.
setup-dosboxemu-3dfx-sw - Using the 3DFX patch in a custom Glide DOSBox.
setup-dosboxemu-3dfx-blood - Using the 3DFX patch in a custom Glide
DOSBox.
setup-windows-buildgames -
Using BUILD Games in Windows 95,98,ME
setup-windowxp-buildgames
- Using BUILD Games in Windows NT,2000,XP
setup-windows-sound - Setup up
your sound system with your BUILD game.
setup-windowsxp-sound
- Setup up your sound system in Windows XP.
setup-cfg-file
- A look into the .CFG file. Includes details on controller usage.
setup-cfg-detail-duke3d
- A detailed look into cfg file.
setup-cfg-quake-duke3d
- Setup your controller configuration to be quake-like, modern
configuration.
setup-cfg-witchaven2
- Setup your controls with key scan codes, Video and Sound Device.
setup-default-components -
Basically what a clean directory of your game would look like if installed correctly.
setup-demo-usage - Facts on .demo
files and how to use them effectively.
setup-patch-guide-duke3d - A
guide to help you find the latest and proper patch's for your game.
setup-game-connection
- How and where to play your IPX to TCP/IP BUILD games at.
Sound
sound-making-sound - Advanced
details on adding sounds and using them with the sound engine.
Gameplay
game-team-communication
- Ideas and methods on how to communicate In your game with only one channel.
game-traps - Setting traps, how to and
where. Includes downloadable demo files to show u live.
game-tips - Very useful tips. Includes
special usage of the 3rd person view! Bug Explosions, Anti-Bugs.
game-secrets - Episode help guide. Use as
last resort!
Internal
internal-author-board
- User/FAN authors and their effects listed, includes people responsible for
SRC releases.
internal-save-game-pack - How
to use the save game to your advantage. Better handle of files. More save slots!
internal-weapon-behavior -
Details on art and anim sequence with the weapons. Which sounds/art are activated.
Theory
theory-trigonometry - What
is trigonometry?... answered. Helps you understand angles a bit better. Education.
theory-particle-physics -
Kinda a common sense paper on particles.
Other
other-tc-tips - A
speech and guide
on helping you get started with mod making.