Duke Nukem 3D Secrets 1-01-2002
Release 1 © RTCM W0rm
EP1: L.A. Meltdown |
EP2: Lunar Apocalypse |
EP3: Shrapnel City |
EP4: The Birth
Level 1: Hollywood Holocaust
Eight Secret Areas
- After dropping down the vent to the street, jump onto the crate to your right, then to
the building slanted ledge. Move to your left and jump through the center window. Grab the
RPG ammo.
-
While still in secret #1, walk to the poster on the wall and push it to find some
Steroids.
- Back on the slanted ledge to the right of the windows is another ledge. Jump on it and
walk towards a hole on the ledge. The RPG gun will rise up.
- Behind the theater snack counter, push the cash register and a door will open near
the ceiling on the wall to your front right above the poster. Walk to the wall under this
door and to the right. Push the wall and an elevator will rise you to some armor in there.
- In the projector room, there is a secret door on the wall left of the fire extinguisher.
This secret is also reachable from the bathroom by shooting a hole in the air vent over the
stalls. Grab the shotgun ammo.
- Also in the projector room, jump on top of the projector to open the door concealing the
RPG.
- After opening the curtain in the projector room, use an RPG or pipe bomb on the center
of the movie screen to find some shotgun ammo, and a jet pack.
- The last secret area is in the building behind the palm tree in front of theater
entrance. The easiest way is to use the jet pack to fly through the window above and to the
left of the palm tree. Inside is the shotgun, RPG, chaingun, and pipe bombs.
Level 2: Red Light District
Eight Secret Areas
- In the middle of the book store, push on one of the middle bookcases along the wall.
There you will find some pipe bombs and armor.
- Jump on top of the bookcases behind the book store counter. In the corner opposite the
security monitor you will an atomic health. Behind the secret door grab a holoduke.
- In the darkened hallway leading from the book store to the elevator, there's a small
side passage to the right of the elevator. Grab the atomic health.
- The sewer area is accessible by two different means. After finding the yellow access
card in the wreckage of the demolished building, use an RPG or pipe bomb to blow off the
manhole cover. Else, in the dance club bathroom, push the wall behind the toilet. This will
open a door behind it, which leads to the sewer area. Inside grab the RPG ammo, jet pack,
Holoduke, Steroids, night vision, pipe bombs, and atomic health.
- When you enter dance floor through the garage door, there's a bench in the corner on
your left. When you step on the bench, a door behind the two dancing girls on the opposite
wall opens. You will have to run to make it in time. Inside is a chaingun with ammo.
- Shoot open the vent in the corner of the dance room. Use the table to jump into
the vent, or use the jet pack. Follow it to the backstage, and grab the atomic health and
pipe bombs.
- The platform to dance floor curtain control has a pair of night vision goggles on it.
Jump to it from the ledge leading to the dance club's attic from the stage, or use the jet
pack.
- In the dance club's attic, there's a lighted wall next to the two crates. Push it and
grab the medical kit.
Level 3: Death Row
Ten Secret Areas
- After lowering the electric chair with the switch in the control room, crawl into the
area behind the chair to find a shotgun and some ammo.
- In the church, stand along the back wall, and face the altar. You should see a switch
above the altar. Shoot it, and a platform will raise you into the rafters and some armor.
- Shoot out the left stain glass window. Use the altar itself to open a door to a passage
behind the altar. Go into the passage to find a chaingun.
- In the jail cell with the toilet, use the bed to open a crawl space. You'll find some
RPG ammo inside.
- Outside in the turret area, there are slanted ledges on either side of the locked door.
Jump on one of the ledges, and then onto the upper level. You should see another slanted
ledge on the side of the wall above the locked door. Jump on this slanted ledge and walk
through the wall to find some atomic healths.
- On the upper level still, above where you pick up the red access card, there's a crack
in the wall. Shoot the crack to reveal some Steroids.
- After opening the map outside the room with the green hologram head, a door will open
with an atomic health to your upper right.
- To the upper left another door had opened too. Jump up and grab the pipe bombs.
- Inside the sub, there's a hidden door on the wall behind the crate. Inside is a medical
kit.
- To the right of the door leading between the sub and the turret area, you'll find a
switch to unlock the door. Jump up on the slanted ledge and push the wall to get some night
vision goggles.
Here is how you get to the Sub:
There are two force fields at the top of the ramp. These are turned off from the circle
type room (where the green head is). Enter the circle room and hit the switch. The room
will spin and you must find two switches that turns off the force fields. Go back up the
ramp and in the hallway as you are facing the shower area go to your right and hit the
switch (where the force field was). Open the third door and go into this room. On the wall
to your right is a poster of a girl. Walk through this poster and down the tunnel. Blow the
crack in the wall..then another crack in the wall. Follow the tunnel to a green acid river.
Follow the acid river to the sub area. Don't ask me why these knotheads made this level so
hard. It is almost impossible to find. They should have made that a secret area.
Level 4: Toxic Dump
Fourteen Secret Areas
- Run through the fire on top of the sub. This opens a door inside the sub above the water.
- Underwater in the a cave you will see a crack in the partial opened wall. Blow it open
and go in to find an atomic health and further some pipe bombs. Swim up to the surface to
and go into a small cave with some barrels. Shoot the wall behind the barrels to get out.
- Standing by the blue access card, destroy the gun turrets on your left and right.
Then run and jump where the one on the right was. Push the wall on your left as you face the
back wall, and grab the RPG ammo.
- Go through the blue access door, and the wall on the right, near the bend in the hallway,
can be opened. Inside, there is another door that leads to a chaingun.
- In the processing (Claw) area, a conveyor will take you past a slime pit on your right.
Get off the conveyor into the slime and open the wall on your left, and grab some chaingun
ammo.
- In the computer room near the top of the conveyor system, push the blue circuit box next
to the left cylinder. This will open both cylinders. Jumping up in the left cylinder to
get some atomic health atoms.
- In the flood area, there are two slanted platforms of land. Run and jump off the edge of
one of them into a darkened cave. Go to the rear and jump on the small ledge in the dark to
get some items.
- Go back and jump off the other slanted platform onto the main platform. Blow the crack
in the wall and go in.
- Blow the next crack and grab the atomic health.
- Blow the last crack in the wall of this cave to open a shortcut back to the sub
area.
- In the control room with the big door, between the security monitor and the orange
cylinder (and to the right of the switch that raises and lowers the water level), there is
a secret door and crawl space that will reveal some ammo and scuba gear.
- After going through the double doors and then through the rotating gears, there is an
initial water lake pouring into a tunnel. On the right side of this tunnel, there is a crack
in the wall. Blow it up, and go through the teleporter to get to the secret area, where
you'll find some RPG ammo.
- At the beginning of the slime river there is a fan on the wall. Shoot it out, and then
jump onto the ledge to the right and into the tunnel to find more health.
- Hug the left wall during the rapids area of the sewer. You should catch on a small
outcropping in the wall right before the end of the river. Blow open the wall to reveal
some ammo, and the secret switch to take you to level six (Launch Facility).
Level 5: The Abyss
Six Secret Areas
- When you enter the large room facing the fire pit area, a wall to the left has a secret
door concealing some steroids.
- In the fire pit area, jump into the fire to be teleported to the locked room by the
rope bridge. You'll find some healing atoms on a ledge.
- Still in the same room. Jump up to the ledge with the RPG ammo on it.
- After climbing up along the lava falls (on the right) to the top, shoot the crack in
the wall. It opens a long passage with a variety of ammo on the ground. The area near the
far end of the passage is the actual secret.
- Pressing the red hand switch at the top of the lava falls opens the passageway leading
to the secret. Follow it to a cave with a large fire, some healing atoms.
- On the wall to the right outside the entrance to the spaceship, you'll find a secret
door leading to a small plateau and a healing atom.
Level 6: Launch Facility
Four Secret Areas
- After obtaining the blue access card go back to the room with the small slime pond. The
grate in the bottom of the pond should now be open. Swim through to a small area containing
various ammo and powerups.
- In the large pillared room, there is a fan in the ceiling above the ramp. Shoot the
fan and use a jet pack to reach the hidden items.
- In the control room near the large bay doors, a section of the wall at the top of the
ramp on the right opens. Grab the armor.
- After you've launched the rocket and gone underground, you'll come to a room with lots
of computer monitors. Jump up to them and push one and grab the atomic healths atoms.
Level 1: Spaceport
Six Secret Areas
- From the starting position, follow the hallway and turn to your left the first chance
you get. Look to your left down a hall and you will see a monitor. Face opposite the monitor
and back up. A door will open. Run and jump into it and pick up the RPG ammo.
- As you approach the switch to turn off the first force field there is a broken monitor
panel. Press the space bar and it opens with an atomic health inside.
- Facing opposite of the blue access card is a vent. Shoot it and enter to find some pipe
bombs.
- After you have gotten the red access card turn around and hit the switch. Grab the jet
pack and go straight up using the jet pack. Half way between the two floors you will find a
hallway. You will find a Devastator weapon and an atomic health.
- Facing the large room on the second floor is a shelf (area) on your left and up. Fly to
it and land to get the atomic health. Has you jump off the shelf you will hear a door open.
Run and fall down the shaft and out of the water. Come out of the shaft and turn to your
right 180 degrees and look between the elevator shaft and the door leading to the blue access
card room. A door will be open (timed) with two chaingun ammos and a Freezer gun (DukeMatch).
- As you approach the red access door you will notice the floor in front of it is a lot
brighter. Stand in the lighted area and press the space bar. You will be lowered to a the
area which as some armor, health, and a shrinker gun.
Level 2: Incubator
Five Secret Areas
- Go down the first hallway and in the room on your left just passed the control panel
push the wall. Jump up and push the wall behind the pipe bombs. This dark area is a secret.
- For some reason the light area behind the control panel has been tag a secret too. You
will find a viewscreen, shotgun shells, and armor here.
- Jump through the control panel and go down the hallway (straight and right) behind the
door. Jump through the Earth Defense Forces symbol on the wall to your right to get some
health.
- Go up the ramp and through the door on the right. Straight ahead is a gray panel. Open
it to find a Freezer gun and a Holoduke.
- Come straight out and up the ramp on your left. Go to the right gray panel straight
ahead. Behind it is some chaingun ammo.
Level 3: Warp Factor
Two Secret Areas
- After entering the yellow access door go through the big door at the top of the
escalator. Turn to your right and open the gray panel by the camera. Locate the switch on
the upper left wall and back up towards the big door again. Shoot the switch and turn to
your left and run down the hallway. Just pass a small light gray door on your right a panel
will be down (timed). Step on it and you will rise up. Go in and open the gray door and enter
the elevator. This big room is the secret area.
- Still in the first secret area facing the planet earth. Go through the door on your left.
Stand behind the desk and push the computer sitting on the desk. This opens the door to the
secret area.
Level 4: Fusion Station
Seven Secret Areas
- After you go down the first elevator follow the room around passed a view security
screen till you come to a raised level on you right. Jump up here a push on the center of
the back wall to open the door and jump in. Turn to your right and go down the tunnel. Jump
down by the lighting bolts and grab two atomic health atoms and push the hand switch.
- From the first secret area after you have pressed the hand switch to the right, go passed
where you came in at (red dot on wall) to the end of the tunnel. Turn to your left and jump
up to the passage way and grab two pipe bomb boxes.
- Jumping out of the secret passage way. Jump up by the piston on your right. Jump down
the piston shaft and forward. Turn to you right and push the wall. Jump up and grab some
chaingun ammo.
- Go to the newly open elevator and take to where there are big props turning in the
water. After you have opened the rear doors (from under water) go back by the viewscreen and
you will hear a door open (timed). There is a area to the right of the new elevator on the
other side of the turning props. Run back there and grab the freezer gun ammo.
- After you come out of the elevator (found in secret 4) go up the little ramp on your
left into a little room. In the dark corner is something like a column. Open it and grab
the armor.
- Walking down the hallway where walls have blown up, climb up the wall on the right to
the second bridge. Go through the fan, turn left, cross the other bridge, and grab the
atomic health.
- Still standing where you got the atomic health in secret #6. Blow the crack in the wall
on your right and grab the RPG ammo.
Level 5: Occupied Territory
Four Secret Areas
- After opening the door from the control room bend down and go through the opening in the
right door jam. pick up an atomic health.
- As you enter the room with the first incline leading to a door walk up the incline on
your right to the vent. Shoot it open and grab the RPG weapon and some armor.
- As you start to walk the first incline to the door a secret door opens letting drones
out. You will need a jet pack from a previous level to get to it. Grab the RPG ammo and an
atomic health.
- Behind the blue access card is a panel. Open the one on the right to get two trip bombs,
and an atomic health.
Note: When facing the NUKE exit button by the green hologram, turn around and you will see
a light gray switch to your upper right. Shoot it, and a door will open to your left. Jump
into this opening to find the secret exit to Level 10: Spin Cycle.
Level 6: Tiberius Station
Eight Secret Areas
- In the supply room push the wall between the two armors, and grab the medical kit.
- When you first enter the main hallway facing the mirror. Look to your upper right and
blow the crack in the wall to get the shotgun ammo.
- Go around the corner by the mirror. Turn left at the first hallway then right at the
next one. Walk through the wall opposite the drinking fountain, and grab two boxes of pipe
bombs.
- Go back to the main hall again and go to the depression in the wall left of the light
gray door. Open it to find some chaingun ammo and steroids.
- In the blue access room there are four platforms that can be moved to the center. Open
the wall behind the near right one to find two atomic health atoms.
- Open the wall behind the moveable platform on the far left to get two RPG ammos.
- After you have crossed over the acid with the red access card. You will go up an
elevator and down a narrow hallway. Blow the crack in the wall on your left, and grab the
jet pack.
- With the jet pack, jump down to the right in the hallway. Fly through the vent and face
the hallway. Turn off the jet pack and a door will open in the hallway. Fly through this
door and grab the RPG gun.
Level 7: Lunar Reactor
Seven Secret Areas
- In the squish room (two moving panels), run to your front right and grab the shotgun
shells and health. Next, turn and face the squish room. Go to the front left corner and push
it to get two atomic health atoms.
- On the ledge (through the vent) open the right computer panel. Grab the chaingun ammo
and health.
- Come back out of the computer panel and jump to the beveled wall straight across the
canyon. Grab the shrinker gun and ammo. Note: the wall behind the hanging Luke will open
and transport you to the yellow access card.
- Still in the Luke cave, jump into the canyon and get the jet pack. Facing the canyon
from the jet pack, fly left down the canyon and go into the cave on the right side just
passed the vent pipe. Get the armor, RPG ammo, and an atomic health.
- Behind the gold turning gear is where you will get the red access card. As you are
facing the red access card, open the computer panel on your right to get two freezer ammos.
- In the Reactor Core room, you are facing the slime pit. Go around the walkway to your
left and jump onto the ledge to get two trip bombs.
- Go around the walkway back to your right and jump on the ledge to get some RPG ammo.
Level 8: Dark Side
Seven Secret Areas
- Go down the first elevator, through the double door and straight ahead to the map. Open
it to get two atomic health atoms.
- Go through the Alpha door and grab the pipe bombs. Opposite the subway door is a crack
in the wall. Blow it, and grab the Devastator.
- In the room where you see the Shrinker gun in a water tank. Turn to your right and open
the gray wall. Go up the elevator and jump into the tank to get the Shrinker gun.
- In the blue access card area, go to the subway and open the map on the wall. Grab two
trip bombs, and the Shrinker gun.
- At the other end of the subway, go down the elevator, and go into the vent at the end
of the hall. The red room with the women has a crack in the front left wall. Blow it, and
grab three boxes of pipe bombs.
- Through the Beta door, get on the subway and start it. About half way down you will hear
a machine sound. Jump off the subway into the secret room. Grab the two atomic health atoms.
- At the end of the cave you are transported into a greenish room. The wall on your left
has a crack in it. Blow it, and jump into this area. This leads to the secret exit which
takes you to Level 11: Lunatic Fringe.
Level 9: Overlord
Four Secret Areas
- When you swim to the surface, swim to either one of the biggest red walls, and to
through it. Inside, grab and atomic health, armor, and two freezer ammos.
- Swim out of the water and go up the ramp to the rear of the room. Once you have lowered
the lightening bolt platform with the switches jump onto the platform (you will hear a door
open) and run to the front of the room. The front side of the pillar will be opened (timed).
Go in and grab the RPG gun.
- In the room with the waterfall, jump across the water. At the first ramp, blow the crack
on the upper part of the left wall. Go up the ramp, around the corner to get into the blown
out area. Grap the two boxes of pipe bombs.
- When you open the huge door to find the Boss3, run to the area where the map is. In the
large room, to the right of the viewscreen a door will open (timed). Pick up the medical kit,
atomic health, devastator ammo, and two RPG ammos.
Note: When you kill the Boss3, this will end Episode 2.
Secret Level 10: Spin Cycle
No Secret Areas
Secret Level 11: Lunatic Fringe
No Secret Areas
Level 1: Raw Meat
Seven Secret Areas
- When you enter the building, start straight down the hall. Face the first gray wall on
your right and jump through it. Pick up the chaingun ammo and a health.
- Continue down the hall and push the first poster on your right. Jump up and get the
shrinker gun.
- Open the last blue curtain on your left. Blow the crack in the right wall. Grab the
shrinker ammo, heat vision sensor, and two healths.
- At the end of the hall is a black board with a red hand print on it. Push it and jump
up to get the armor.
- Behind the blue access door, you will cone to a hall with a vent on your right, and a
little cabinet. Open the cabinet and push on the left inside wall. Pick up the box of pipe
bombs, and the two chaingun ammos.
- When you come back out of the cabinet, push the red hand print on the wall. Turn and go
to your front right to get the freezer gun.
- Go through the double doors and you will see a cabinet on your right. Open it to get two
RPG ammos.
Level 2: Bank Roll
Five Secret Areas
- Outside the bank, go to the ATM machine and open it to get the chaingun.
- When you hit the switch on the desk to get the blue access card the painting on the wall
opens. Grab the Devastator gun.
- As you enter the blue access door, turn to your right. Shoot the switch up high on the
wall (two shotgun blast usually). Turn around to get a Holoduke located under the phones.
- Blow the trip bombs and open the painting behind the desk. Grab the jet pack and two
healths.
- When you come into the Gamma area you will see a crack (in the large opening) on the
wall. Blow it and get the atomic health.
Level 3: Flood Zone
Five Secret Areas
- When you jump in the water you will see seaweed to your front. Blow the wall to the
right of the seaweed and enter. Get the devastator ammo and air tank. Swim to the surface
(still inside the cave). Climb onto the ledge to get the goodies and the devastator gun.
- On the ledge where the blue access card is, jump through the wall behind it to get
nothing (go figure).
- Through the yellow access door on the roof, turn to your right and jump up on the ledge.
The back wall will look lighter. Open it to get the jet pack.
- From the roof, fly towards the Alley Cat sign and turn right. Fly to the ledge and land
on it. Use the space bar to open the window, and jump in to get the chaingun ammo.
- When you enter the red access door, you will see a yellow sign on your left that says
"HARD HAT AREA". Push it and the left side of the crate will open. Go in and grab two
healths.
Level 4: L. A. Rumble
Three Secret Areas
- After you get the pipe bombs jump through the hole in the wall. Blow the crack in the right wall,
and go in to get the freezer gun.
- In the room you locate the blue access card, go to the counter with the knife on top.
Bend down and push the blood stain to open the counter next to it. Grab the atomic health.
- By the red access card, the painting on the left wall (in the hallway) opens. Grab the
devastator ammo.
Level 5: Movie Set
Four Secret Areas
- At the start, turn around and pick up the shotgun. Behind the door in front of your are
two computers (author calls them registers). Push the back of the one on your left. Turn to
your right and run to the opened snack machine by the blue access card and go in (timed).
Grab the three atomic health atoms.
- Behind the blue access door (crate room), jump up the crates to the vent. You will hear
a door open. Go to the front of the tall crates to your right, push them and a door will
open half way up (timed). Get the devastator gun. It may be easier to use a jet pack here.
- By the red access card, jump through the earth. Grab the shrinker gun and the jet pack.
- Out side is a billboard of Duke. Go through the 3D Realms Studios symbol. Grab the
atomic health, freezer gun, and two devastator gun.
Note: To go to Secret Level 10: Tier Drops, go to Stage 17B by the satellite dish. Push on
the big USA sign to open a door to your right. Go in and hit the green Nuke button to exit.
Level 6: Rabid Transit
Six Secret Areas
- By the telephone, there are three magazine stands. Jump on the one on the left. It
lowers to give you a Holoduke.
- Go the duke poster and open it to get a chaingun.
- Walk down the subway track in the same direction the trains are moving. Hug the right
side. When you find the devastator gun blow the wall to the right to get steroids, atomic
health, and some devastator ammo.
- Behind the blue access door, jump on top the mail box and open the sign above it. Grab
the RPG ammo.
- Walk towards the drinking fountain and open the wall on your left. Get the two freezer
ammos, and hit the switch for another door to open. Grab the RPG ammo and the devastator
gun.
- Behind the red access door, go down the right side stairs. Blow the wall to the right of
the bookcase. Jump on top of the bookcase and the other bookcase will lower. Go in and get
three healths, two devastator ammos, and the RPG ammo.
Level 7: Fahrenheit
Four Secret Areas
- Through the blue access door you will locate a crate room. Jump up on the crates so you
can jump through the window. Inside you will see shelves with bottles on them. Blow them and
walk through the shelves to get a medical kit.
- Open the painting above the couch and grab the freezer gun.
- At the top of the stairs behind the yellow access door is a control room. Open the door
to get the red access card (Go figure).
- As you are coming out of the control room open the double doors. Walk through the
curtain to get the atomic health and two freezer ammos.
Level 8: Hotel Hell
Three Secret Areas
- Behind the yellow access door walk between the counters. Straight ahead is a wine
cabinet. Open it to get the Holoduke.
- Come out of the cabinet and turn right. The wooden wall at the end will open. Pick up
the medical kit and go up the ramp. Get the box pipe bombs and air tank. Jump into the
water to get the freezer gun.
- Walk through the waterfall and you are transported. Press on the red hand print on the
wall straight ahead. Go down the red tunnel to get an atomic health. The ceiling will come
down on you so run back out.
Note: Just outside the red hallway is a clump of trees. Go through them and hit the green
Nuke Button to go the Secret Level 11: Freeway.
Level 9: Stadium
No Secret Areas
Once you kill Boss2 this Episode ends.
Secret Level 10: Tier Drops Four Secret Areas
- On the Alpha platform, open the wall between the light panels. Grab the goodies.
- On the Beta platform, open the wall between the light panels. Grab the goodies.
- On the Gamma platform, open the wall between the light panels. Grab the goodies.
- On the Delta platform, open the wall between the light panels. Grab the goodies.
Secret Level 11: Freeway
Five Secret Areas
- Opposite the blue access door is a window, open it and go in. Grab the shrinker gun and
devastator ammo.
- Blow the door at the top of the steps and get the freezer gun.
- After you get the jet pack from inside the slanted building, fly out the top and into
the window on your left. Straight ahead is a bookcase. Open it to get two devastator ammos.
- Back out of #3 and turn right and blow the door behind the blue access card. Go in and
get the chaingun and freezer ammo.
- In the room that you locate the red access card go to the black and yellow striped wall.
Jump through to get the box of pipe bombs and armor.
Level 1: It's Impossible
Seven Secret Areas
- From the starting position, go straight and jump up on the ledge. Follow it to the
bridge. Jump up on the small ledge and follow it back around to an opening. Go in and get
the box of pipe bombs and a Holoduke.
- Go back and cross the bridge. Push the red hand print on the wall. Jump off the ledge
and walk under the bridge and through the doorway. Grab the atomic health and heat sensor.
- In the Mess Hall, go into the kitchen and into the cooler. Push the red hand print on
the wall. Go in and push on the computer to lower the force field. Get the health, armor,
and the shrinker gun.
- In the bathroom, to the right of the blue access card is a radio on the wall. Push it to
open a secret door to the toilet stall (timed). Open the door to the toilet stall and jump
up to the right to get the medical kit.
- In the Barracks room, go to the last bed on the right (steroids on it). Push on the back
wall and the elevator will take you up to a secret room with the jet pack and devastator
ammo in it.
- In the room that you locate the red access card, go to the computer by the George
Washington picture and push it. A Secret door on your right will open. Go in and get the RPG
gun.
- Behind the Security Access door are several doors. You will find a vent on one of the
walls on your left. Go through the vent shaft to another room. Hit the switch on your left
to open the door to the secret room. Go in and get two healths, chaingun ammo, shotgun ammo,
and the atomic health.
Level 2: Duke-Burger
Four Secret Areas
- From the starting position, go straight ahead and get the steroids. Turn left and grab
the box of pipe bombs. Go around the corner and jump on top the barrel. Facing the T pillar
use the steroids and jump at the center of the pillar. If done correctly you will end up in
a secret room. Grab the two grow ammos, box of pipe bombs, medical kit, and steroids.
- In the room you locate the red access card, hit the switch on the desk. Jump to the top
crate to get the freezer gun (timed).
- In the meat cut up room, push the light switch to rotate into a secret room. Grab the
RPG gun.
- In the kennel room, blow the cage doors to the left of the one the dog is in. Jump up to
the second level and push the back wall to get the box of pipe bombs.
Level 3: Shop-N-Bag
Seven Secret Areas
- When you enter the store go by aisle one. You will find a view screen and to the right
a fire extinguisher. Shoot the extinguisher and go in to get the medical kit and devastator
gun.
- Between aisles one and two are some tall crates. Go to the side that has an arrow
pointing towards the middle stack of crates. Push on the darken middle stack of crates to
get the grow ammo and armor.
- To the right of the yellow access door are some crates. Blow the crack and grab the
chaingun.
- Behind the yellow access door your will find an ATM machine. Open it to get the
devastator gun.
- Through the red access door turn right and walk passed the water fountain. Turn left
and jump on the small crate and then the upper crate. Push on the gray crate to get a box
of pipe bombs, the freezer gun, and a heat sensor.
- As you are facing the door that takes you to the Nuke Button (danger signs on each side).Turn right and walk to the corner. Look at the dark crates in the corner. You will see an
arrow on the crate. Push on the crate the arrow is pointing to. Grab the steroids, RPG ammo,
and the shotgun ammo.
- Once you have stopped the crushers. Open the left darken wall under the second crusher.
Go in to get the boots, medical kit, and the RPG ammo.
Level 4: Babe Land
Four Secret Areas
- Though the blue access door you will cone to a shooting gallery. Shoot the second from
the left and second from the right targets to lower the door with the teddy bears on it. Go
in and get the red access card (go figure).
- Jump back over the shooting counter and blow the crack in the wall. Jump up and get the
shotgun ammo.
- Through the red access door, jump on a boat and jump off at the first opening on your
right. Blow the door behind the dog. Go in and get the RPG ammo.
- When you get inside the castle and you are facing the four buttons, to right and go up
the ramp. Grab the jet pack and fly towards the very front of the ship. Stay up against the
sky. You will see a camera. Go through the wall to the right of the camera and grab the
atomic health (very poor design).
Level 5: Pigsty
Five Secret Areas
- Enter the building and turn to your left to see the phones. Go to the right front of the
car and turn right at beginning of the stairs. Hit the switch and go back to the phones to
get the atomic health.
- Go up the stairs on the left side of the car. Turn left and go through the Security
Access door. Grab the jet pack and go back outside. Turn left and fly up to the third story
window (right above the PxNxD symbol on the wall). Grab the steroids, grow ammo, devastator,
RPG, and freezer guns.
- Go back to where you got the jet pack and go through the door on the right. Push the
tape recorder and turn to your right. Go in and get the atomic health.
- Behind a blue access door you will come to J. McClain office (look at name plate on the
desk). Push on the bookcase and go in to get the atomic health and three chainguns.
- In the room that you get the yellow access card, push on the map to get the medical kit.
Note: In the court room, push on the George Washington picture to go to Secret Level 11:
Area 51.
Level 6: Going Postal
Four Secret Areas
- Go to the left side of the fire truck and push the panel. Go to the rear of the truck
and jump through the opened window with the fire. Grab the boots, and devastator gun. Hit
the switch on the lower right of the right window to get back out.
- Enter the Post Office through the double glass doors turn right and go into the room.
Push on the picture of the Unibomber and go in to get the box of pipe bombs.
- In the bathroom open the second locker from the left and push on the back wall. Go into
this secret room to get the shotgun ammo, pistol and clips, also the chaingun. Shoot the
vent to get the health and blow the bars to get the medical kit.
- When you go through the blue access force field, walk straight ahead and jump over the
single letters conveyer. Go to the center pillar, bend down and go in to get the shrinker
gun.
Level 7: XXX-Stacy
Three Secret Areas
- Push on the crate behind the blue access card to get the freezer gun.
- Jump out of the Comedy Club window onto the ledge. From the ledge, jump on the crates,
then on the wall next to the crates. Now, jump into the second story window. Grab the RPG
gun. If you want more goodies, to back outside and shoot a round from the RPG gun back into
the room. Go back in and get the stuff.
- When you come out of the water and into the control room, hit the switch to lower the
water again. Turn to your right and jump all the into where the shrinker gun is in the
control panel.
Level 8: Critical Mass
Four Secret Areas
- In the crate room, make sure that you get the atomic health. When you reach the top of
the stairs all hell will break loose. Open the door and go straight ahead to the wall. Stick
it out and a door will open in front of you when the ceiling starts to come down on you.
Go into this secret room and grab the atomic health behind the desk before you transport out.
- When you come out of the squeeze room, push on the control panel to get the medical kit.
- Through the blue access door, blow the canisters to get the RPG gun.
- In the same room, use the jet pack (from a previous level) and fly to the upper ledge to
get the shrinker gun and the devastator ammo.
Level 9: Derelict
Five Secret Areas
- You start in the water facing a large building with a crane. Pass the crane, you see a
section of the building sticking out into the water. Swim towards this section and center
yourself on the darken wall. Swim under this section and you will locate an opening in the
floor of the building. Swim up into the opening and grab the chaingun, heat sensor, armor,
and steroids.
- Though the blue access door, you will come to the mess hall. Go into the kitchen and
bend down to push the switch. Turn left and grab the medical kit.
- In the room across the hall from the mess hall, you will find a couch and a burning TV.
Jump on top the TV and behind it to get the chaingun. This also opens a door behind the
couch that yields the shotgun.
- In the room at the end of the hall you will find the red access card. Push on the clock
above the desk to lower the bookcase behind you. Grab the shrinker gun, two grow ammos, and
two atomic healths.
- Behind the yellow access door, you will find the processing area. Follow the conveyers
until you come to a large stack of crates. Jump up on the crates and work your way towards
the back corner to find the RPG gun, and boots.
Level 10: The Queen
Seven Secret Areas
- When you enter the first water room, turn right and follow the walkway to the ramp. Go
up the ramp into this room and get the devastator gun and air tank. Turn around and jump
into the circle design on the wall. Grab the goodies.
- Do the same as #1 when you come to the other water room. Make sure that you grab the
jet pack where you activate the two switches in the rectangular tank.
- In the main area, where you insert the yellow access card, there are four ledges. Use
your jet pack and go a ledge to get the goodies.
- Use your jet pack and go on another ledge to get the goodies.
- Use your jet pack and go on another ledge to get the goodies.
- Use your jet pack and go on another ledge to get the goodies.
- When you come to the Queen's chamber, swim past her and through the hole in the ceiling
to get the medical kit, armor, and atomic health.
Note: When you kill the Queen this Episode ends.
Secret Level 11: Area 51
Seven Secret Areas
- When you get the blue access card two doors will open. If you have the jet pack, go
through the door with the box of pipe bombs. Fly up to the ceiling to get the atomic health.
- After you enter the blue access door, go through the small door that says push on it.
Go in the door on your right. On your left are bunch of panels. Face the panels and jump on
them, you will hear a door open. Back off the panels to the back wall. Go in the room on
your left and into the opened panel to get the atomic health (timed).
- Still in this room, push on the corner panels under the Holoduke. Jump on the panels to
get the steroids.
- Through door number two, you will find some crates. Go to the computer tower on the
desk and push it. Turn left and run to the view screen. Turn left and to into the opened
crate to get the air tank and armor (timed).
- Blow the wall to the left of the computer. Go in the cave and grab the goodies.
- Still in the cave area, push on the red hand print on the wall. Go through the
transporter and across the bridge to get the RPG gun.
- Go into the processing area and let the claw pick you up. Before the red beams, push the
switch to open the transporter door. You can also jump on the consoles to get the jet pack
and shrinker gun. Go into the transporter to get the atomic health.
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