Build tag. 
PA-Oh! No-it's Zoe ♪ I showed how to use various tags new front page of DUKE, E1L1 try to faithfully reproduce Pao. Zoe, so here are those introduced to Seth want to try! Still 'using the BUILD: Po Po Rin summarized version ' not read Mina San please remember which MAP production basics in Pao. Here's digging I wave Pao.
 
 
Sample map produced in each tag!
Click on the title of the item or LBT.
This week's things out of cans (2002 / 12 / 06)
 
 
Regular Flash (2002 / 08 / 16 )
 
Made the sector ago flashing at random, but this is regularly brighten and Darken setting repeat the Zoo! SF exotic atmosphere to make a yurt could be effective.
 
-Yurt sector to blink on the cycler (sprite No.7:C marks) , to set the brightness level low tag.

-Blinking speed puts the speed controller by the example I'm Zoe ♪ room yurts in the darkest State of blinking when you make. ( sector tag is no Zoo.

-After the cycler wall and yuca palette settings are valid for Pao! Pao-I'm glad you can Flash in red or blue, or like writing!
 
 
2 give sound effects! (2002 / 08 / 02 )
 
Pao to do this time, or opening and closing of the door, no matter where its always been music.
 
-Above the room one No sprite. 5 M mark flowed in the stage of shiver, put rock style music ( sound number: 168 ) set the row tag the Zoo. Haitong is audible range represents and is about 3000 small sounds in the roomful of Pao.

-The figure below on and echo effect the same settings at another M mark Zoo. M mark in the lower haitang is still sounds range represents 1000 row tag series numbers echo strength yurt represents. ( up to 1000-1255 setting available )

 
* Note setting is always not set in the mobile sector, such as door yurt!
 
 
Sound effects try! (2002 / 07 / 26 )
 
When the door is open "gin! "Like Pao to sound like. Sprite NO.5(MusicandSFX) , yurts difficult to explain in words or put in place to make sound, such as door sector within the law tag on the number of the sound OK, but each number is what it sounds like!

So we made a sound sample collection map (sound.lzh) and DL Zoe unzip and you want to try loading the DUKE. Maps have a lot of doors, each door is on sound from each number is any sound or try Pao ♪ Zoo is made up to 320-for the time being! Pao-partly due to some odd sounds, I blush!

 
 
Slide float (2002 / 07 / 19 )
 
Make the structure to slide, moving walkways like yuca Pao! Zoe yuca move sets like a water and flowing river is possible.

-Super easy to make! Yuca moving sectors sector effect , 0, 24 and set the tag to only zoo! ( sector tags don't need yurts.
-Direction is determined by the orientation of the sector effect Pao! Example with Pao-adjustable speed controller with speed.
 

 
 
Elevator (2002 / 07 / 12 )
 
"Popotan phosphorus summary version" of here's moving box room 'elevator', I have written how to make a 'lift' to Zoo! Pao by feeling if I just simply up and down to lift the elevator 1 F and is making a totally different location 2 F, every box of the elevator are teleported to such work. When the doorway wall animated up and down and moving perpendicular to the magnet look like Pao!

1 ) Pao make the elevator made separate F 1 and F 2 and tangent to each room. When the elevator is exactly the same shape, height to make the Pao! Pao to note that does not work correctly unless you turn the elevator height 1 minute or more difference between the F 1 and F 2.

2 ) tag settings Zoo see figure ♪ considerations pointin the F 1 and F 2 different sector haitong and1 F-side sector effect by adjusting brightness, black Pao.

◎ Pao out elevator is during a battle down many times to gradually smaller height difference of F 1 and F 2, finally stopped (or left movement is), it is. The difference between the upper and lower floor Pao plunge elevator height 5-10 times the recommended for several reasons!
 

 
 
Sliding door (2002 / 07 / 05 )
 
This is variations of door, sliding door Zoe ♪ this door door far more stable and moves somewhat difficult yurts. Pao wants established effective location 'cocozo'!

1 ) Pao with uneven walls, as shown in figure, making part of the door. It retracts inside the walls got out as door from the inside of the wall, a bit like a Zoo! Before and after the door yurts sector tag (0, 25) and set the passage and the sector.

2 ) sector effect put time toward umes closes the door closed door tip position of yurts. Tag in (X, 15) , X is equivalent to set the same value when there is a door or during some move at the same time I'm Zoe.

3 ) do mean in the figure below, and Red sector boundaries and door overlaps door lines and crevices of the wall you're Pao!

 
 
Double doors (2002 / 06 / 28 )
 
Pao? So far Pao was not talking only DOOM Windward opening doors door type! That does not, this is double doors Zoo. Depends of course a yurt can be used either alone.

1 ) Pao set and each sector tag (0, 23) , making the sector become a door as shown in figure.

2 ) yurt sector effect on the position to the axis of rotation of the door, to set (X, 11) and the tag. 'X' door people left and right align the pair I'm Zoe. Orientation of the sprite to face the left and right as a good Pao!

-Display can be distorted and double doors is the seam of the sector yuca to rotate the scope in the yurt. Knack's generous space around the door of Zoe.

 
 
Door lock (2002 / 06 / 21 )
 
Open and turn on in a fixed switch this key, but I see combination key "Zoo. This is even matchup every turn and must not circumvent yurts. The Zoo can be used in politics or stranded opponent can also keep the lock again, so.

1 ), make the door to ordinary yurt. Pao here DOOM Windward opening door sector tag (0, 20), 6 seconds autoclose (sector effect: 128, 10) setting.
 
2 ), within the sector of the door No sprite. 4 lock (0, X) Pao near the place the wall switch kid sprites (No162, 164166, 168) some side by side post.

3 ) sprite No is shown below. 162 I've ordered 4 Zoe. Is completed, hitag = 0 or 1, row tag = X fit on the lock to set the switch of the respective Pao! When switch kid hitag 0 OFF, 1 ON the Pitney said unlocked the door I'm Zoe.
 

 
 
Key (2002 / 06 / 14 )
 
Zoe around the open but I do not only not to play and when, looking for a key for a single game becomes the basic flow of the game! Pao in ponder, well made plan key to fix. Card and receptor , the door takes another key sector on each rock to, tag is set to the following yurts!

Key to red and yellow keys respectively Lese PTA key and also palette set to 21, 23 and making yurts. I become a blue key and hold 0 Pao.

 
 
Make a train [2] (2002 / 05 / 10 )
 
Well, now more vehicles kakko yoku a Zoo! Base last camaboco Pao to train on the plate, making CABE, Windows, chairs, etc. Pao can run under rules protect locomotives or vehicles get more elaborate things, but much too stiff and get him miss the DUKE.

1 ) 1-car train superstructure sector one surrounded by outside the lines must be within yurts. Sector effect on the sector, if the leading vehicle was described last ( 0, 6 ), if subsequent vehicle ( 0, 14 ) and Pao set.

2 ) yurt works well with base as the wall of the train and make the walls in a sector-based to reach the ceiling by gray line shown in figure. The Zoo can be even further separated between the wall and the wall, make the window! Pao set window parts sector also don't forget sectoheitag!

3 ) Zoo does not come about if you let 出t張ra somewhere else, make a place, such asa to not that encompasses around all the sector-based and train movement! Pao, not surrounded by BAE X to b to forget or set the sectoheitag worst DUKE does not start.

-Points, to 出t張ra in the wall outside the yurt would die to 出t張ra PageUp key 5 minutes or more and hit DUKE ! Pao always expressed in the bulge of up to 4 times. I'm pointing the plane in 3D screen to fix the textures of yuca in passing the previous 'round and round' as well, press the 'R' key Zoo!
 
 
Make a train [1] (2002 / 05 / 03 )
 
This time you've been waiting, how to make a subway or train [1] Zoo! Will explain the Icarus vehicle how to make something more next time, explain how to make a basic Pao ♪ now super simple camaboco as the vehicle had 出t張ra square sector a little yurt run round in sheets or in two tanks.

1 ) Pao to slightly higher ground, making two square sector to vehicles.
Sector tag (X, 0)... train of 1 X the same value set to.
Front of the vehicle's direction I'm facing sprite... sector effect Zoo.
First vehicle (0, 6)
Subsequent vehicles (0, 14)
2 ) courses train the sprite No.6(L+ mark: Locator ) Pao lining.
Locattahitag... usually a 0. Where the set 1 stop 5 seconds. → station
Locatalotag... must be from 0 starting the set in ascending order. Went until the last train back 0 location automatically and continue to run.

-Sector boundaries can be courses on the spoiling is Zoe! Also only one course can be made 1 map's yurt. Yurt-a note to bump on the outer wall and after the train runs Locator with smooth trajectory from small Locator!

 
 
 
Can things out (2002 / 04 / 26 )
 
Tin garbage cans ' PACA-NG ' or yurt when the shot comes out items so that ♪ first sprite No.1232 garbage cans Pao put a respawn ( sprite No.9 ) , described earlier in the same place. Can law tag and respawn hitag, sprite number out of which you want the number to set OK Pao. Quentin, Quentin!
 
 
 
Double glow (2002 / 04 / 19 )
 
Zoe make a glowing like the random sector took out the fluorescent lamp! Pao effects eyes flicker in battle, be slightly hard to the goal of opponents. Determine your sector to flicker, sector effect on one 16, 4 and Pao set!
 
Sector tag (required)
Sector effect (4, 16)
-Use fluorescent Lantern-like texture on the ceiling and yoli them properly look Zoe! Pao to note that blue wall, palette settings are not valid when you donate. Chika Chika effect is greater, yuca and CABE and the shade darker to create a yurt!
 
 
Turn round and round (2002 / 04 / 12 )
 
How to make widgets bigger gear like whirling Zoo! The Pao shall to indicate if the rotation and representing that sector to make the turns which sector or sector effect, in order to specify the center of rotation sector effect andtwo S mark .

Sector tag (required)
Specify the sector sector effect (11, 0) to rotate...
Specify the center of rotation... sector effect 11 (1)

-Become a kind of artificial satellite around more and put in the center of the sector to rotate the two sector effect in the lower left figure around more like the Chinese table, to right center outside the sector and Pao. Pao if the texture of the rotating sector top turn together pointing its surface with 3D screen, press the 'R' key. When you want to change the rotation speed by example 'SPEED' mark, I use Zoo!

 
 
Earthquake wonky (2002 / 04 / 05 )
 
Create a place where this earthquake shakes wobbly Pao! Opponents harder to Super aim in the game is interesting, but one place per earthquake's Zoo does not occur only one time. I think you made a place of epicenter and effective Pao. The yurt sector G vector sets '2' to put the row tag sector first of all, the earthquake occurred, put the master switch are one in the same sector. After that, to start the master switch in the touch plate it is to set it's Zoe!
 
-And an earthquake epicenter sector into the direction of sector effect the entire sector shifts go Pao! Zoe pierce the wall thin wall and the next room off pretty heavily, so place something in the earthquake, it becomes funny.   [DUKE sensing sector side]
Sector tag (required)
Touch plate ( 0, X )

"Earthquake generation sector side]
Sector tag (required)
Master switch ( 0, X )
Sector effect ( 0, 2 )

 
 
Using the touch plates (3) (2002 / 03 / 29 )
 
Bakht cooked DUKE made a CABE can break and shoot the crack ago, but now the Zoo. How to put plate touch the bottom [1] and [2] same yurt walls failed to make is written at the bottom, so you want each see what. We use sprite No.8 in D , mark (master switch) to relate this touch plate and wall sectoephector zo! I set the following sector effect and gas cylinder put sector take the DUKE touch plates, broken walls, master switch is one place further in the wall yurt. ( Pao or 要ranakattara this time the crack is also good.
 
[DUKE sensing sector side]
Sector tag (required)
Touch plate ( 0, X )

[Wall side]
Sector tag (required)
Master switch ( 0, X )
Sector effect X (13)
Cylinder (X 20)

 
 
Using the touch plate [2] (2002 / 03 / 22 )
 
Zoe make skakel DUKE passes through a place this week, and there's nothing totsuzen Monster times! Pao if you make it appear that several things using the sprite NO.9 'R' mark ( respawn ) .

Put the touch plate, making the sector perceive the DUKE passes first automatic doors like the yurt. The yurt where things appear next, set the same value to spreitlotag of touch plates and respawn respawn! After want them respawn Heritag to appear Mono set the sprite number of if completion Zoe!
 

Monster appearance settings example

[DUKE sensing sector side]
Sector tags... high and low and no
Touch plate ( 0, X )

[Monster appearance at side:
Respawn (1680 X)

● to set the same value for any 'X' I'm Zoe. Pao to other switches or the touch plate and daburanai.
-Respawn hitag '1680' is the weakest Monster Zoo. Incidentally the pig COP looked at sprite list monster in 2000, after the Pao to set.

Respawn the monster in addition to Pao produce items such as weapons and bullet! but cannot otherwise vase and dancing GALs and Pao--(T [T). After a respawn work switch Zoo! Several things, switch and can be o the tag settings touch plate and Pao in the same!
 
 
Using the touch plate [1] (2002 / 03 / 15 )
 
There are things to out Monster explosion happen automatically through the place during the game, and Pao? I use to make these "absorbed what I point sprite NO.3 T mark (touch plates) Zoo.
 
これがタッチプレートのスプライト。
 
Pao automatic door move with a touch plate, very easy to make. Making the sector range first, perceive the DUKE pass, put in touch plate 1 yurt. After is below the touch plate to replace door switch open switch Zoo! Pao-touch plate low tag to make that door-the law tag and the same value. ( hitag both are zero's Zoo. ) yurt sector tag set is not necessary in the sector where the DUKE!

Pao can also open wall to pick up items, and can be used as automatic door, like a monster Walla Walla, ♪ just a touch plate replaced electrical switches and yurts. Just passed the electrical and Phat to kinda sorry Pao-.

 
 
Door open switch (2002 / 03 / 08 )
 
I'm standing ago the door opening with the action key, but with the switch opening and closing Zoo can make as well. Making a normal door, door sector within the "A" mark ( sprite No.2:- ) put Pao. Switch to a suitable location on the wall sprite No.164 per, tag to set the following in yurts.
[Door]
Sector tags ( 0, 20)... DOOM upwind under the door. Other door but OK!
-The split tag (0, X)
[On the switch:
Split tag (0, X): x-door and Pao together.

The Zoo opens a door tag switch of X values to match lower electricity and at the same time electric lighting is possible! Do not overlap other switches and X values if you don't reverse the yurt. Pao-can be represented as the curtains open and close switches in, devising a door shape and texture.

 
 
Electrical switch (2002 / 03 / 01 )
 
I turned electric as Zoe. Pao when first making a dark room and flipped the switch to light sector put sector effect! Sector effect the split tag is X (12) in a yurt. Sprite No.712 No.713 of switches on the wall then, switch-side split tag is ( 0, X ) and Pao set ♪ switch and the value of 'X' is brighten the place by the same anything is OK Zoo. Pao wants to distinguish different combinations in the building take place also.

By the way, is the picture of the switch switch on is Pao pictures and paintings are turned down? OFF the way it is on is ON the bottom I'm Pao. When Duke switched off, use the ON picture and not ON using the OFF picture is usually in the dark room, but first starting games in the bright light I'm Pao.
 

 
 
Goal (2002 / 02 / 22 )
 
But I can play well without making a goal if the multiplayer-only mapping maps for single if no goal is super boring Zoo! Pao asking flow and location make goal! sprite number 142 you-put the spring high tag = 0, spreitlotag = 8, and set.
 
 
 
Speed control (2002 / 02 / 15 )
 
Zoe can adjust the speed of movement when operating the lift doors or sector puts the speed controller (sprite # 10) in the sector.
Speed controller located within the sector's low sprite and law tag will generally default speed at 250, so large or small values, Pao you want try different things. By the way law tag is big and fast, small and ugly to Pao move. Sprite hitag values remain at zero is OK zo!
 
 
 
KAGAMI (2002 / 02 / 08 )

This time Kagami how to's yurt. Or reflections Shrinker series Kagami is, indeed more widely or showing the size of the room, it's quite important part Zoo!

 
 
Make the space of the size of the room or front first reflected on the other side of Kagami's yurt. Pao to note that inconsistent form room reflected the same could not, but too narrow view.
 
Terms of Kagami's Pao refers to borders in the course of study under the glass ceiling or floor points to M, Kagami, press the 'H' and 'B'. Difference between glass and spend 560-Kagami-only one texture , it Kagami faces on cursor 1 designated press, visible only from one direction to Zoo. Pao Kagami finished, BUILD on as shown in figure in purple black lattice and downright strange look but, DUKE body load and reflected their feeling good.
 
 
Broken window glass (2002 / 02 / 01 )

Zoe make window glass smashed digicores to 'clunk' or just because!

1) first make the masking Pao. Yurt floor facing the wall put the glass on the 3D screen ready to WAC or heavenly on the cursor, press the "M". Pao is suitable for glass surfaces and textures, so changing into glass-like texture. (Left figure)
 

  
 
2) who also bullet pass and this remains a very dubious glass's Zoo! In the yurt still on the 3D screen cursor press 'H' glass surface. Who crosses and Pao will not! but still stopping bullets Pao-it.
 
3) to prevent bullets, shattered in addition press the 'B' in 3D screen I'm Zoe. Pao became a pink color and turn the 2-D screen in this State, as shown in right figure thick piece of glass!

M mask walls ,His that humans cannot pass the 'B' you-and remember I got a break , and easy to remember!

 
 
The red room, blue room (2002 / 01 / 25 )

Room looks bright red with red lighting and room looks pale blue lighting is a Pao is well? To represent, these switch floors, walls, and Sprite palettes I'm Zoe. Pao suited crosshair want change the palette in the 3D Editor screen floor, wall, and Sprite, press the left Alt + P. Enter a value like out black line at the top of the screen and come hear the palette from Pao.
 

[Relationship between palette and color]
0: normal
1: Blue
2: Red
4: pitch black
6: Green
7: tea (orange color)
8: yellow ( are poking around a bright green?
 
 
 
サンプルマップBreak the wall (01 / 18 / 2002 )

RPG's in the Wham! And break the wall's Zoo. Pao make mash broken walls! Pao made, each sector of the wall inside the sector effect and Sprite NO1247 ( yellow tanks ) put by each 1 set. Zoe cylinders have no minimum width and bump from the wall! Pao put up on crack, become the origin of all about passion (NO546 per sprite).

Sector tag (required)
Split tag: crack (230, 0)
Split tag: sector effect ( 230, 13, j
Split tag: cylinder (230, 20)----after the second row tag stock 40... 60, 20 and increase the

* 230 where you set other values or OK Pao;