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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.
Criteria:
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| IdeaID is 21 |
| No Sorting |
Ranking |
Name |
Thinker |
500 |
Ladders |
Usurper |
Difficulty Not Set by Matt |
Description |
ladders. Save us the trouble of coding ladders that don't match the realistic climbing rates of other games. You'd have to add pclimb to the player primitives to allow climbing action frames
Ladders in duke are achieved by making flat sprites solid and passable. When they're solid, they push the player up into other sprites that, after a pause, become solid. Well, there are other variations, but they all seem to involve flat sprites. Anyway, I'm picturing ladders that you stick to when you get right up on them, and pressing forward makes you climb them, and back makes you climb down, and jump lets go. Maybe a climb animation could come up on screen, a la Shadow Warrior |
Matt's Comments |
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