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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.

View Already Implemented Enhanced Duke Nukem Site Matt Saettler

Criteria:
IdeaID is 115
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Ranking Name Thinker

500

CON controllable footprint spawning Usurper
Difficulty Not Set by Matt
Description could the footprint spawning be controlled in the cons somehow? Typically, the player will leave footprints when walking through blood or slime, or for a short time after he's left the water. I think Conan's figured out a way to spawn them at will, most likely using a new actor, but I imagine using the existing code would be more precise. (I'm considering this for things like footprints in snow, as well as preventing footprints from being spawned in door sectors--if you build sliding doors near water, you can expect to leave footprints in the doorway, which leads to ugly sprite clipping problems if the door is shut over a footprint; I'm sure this problem applies elsewhere,
especially with moving sectors.) Sorry if I'm repeating any previously-discussed stuff.
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