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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.

View Already Implemented Enhanced Duke Nukem Site Matt Saettler

Criteria:
IdeaID is 35
No Sorting
Ranking Name Thinker

88

Additional Counters CONAN
Difficulty Not Set by Matt
Description Ability to have more than 2 counters? The object counter and the action frame counter work fine for simple objects, but you often find yourself wanting several things to happen at one time with an object (i.e. fire rocket every 1 second, fire shrinker every 10 2/30 seconds...). In this case, the existing counters wouldn't work, because resetting one would prevent the others from ever happening. Perhaps "counter " would declare a counter, and "ifcount <#>" would see if it has reached the given time in 30ths of a second.


by counters, I mean time counters, not number counters

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