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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.

View Already Implemented Enhanced Duke Nukem Site Matt Saettler

Criteria:
IdeaID is 91
No Sorting
Ranking Name Thinker

200

CON: AddSpritePos Veldrik
Difficulty Not Set by Matt
Description Here is the basic gist of it
Firstly, you have
addspritepos
this would accept simply two integers (or an integer and the variable) as in
the following

// define the parameter (this saves making three different variations
of the same function
define SPRITE_X 0 // defines 0 for the x axis
define SPRITE_Y 1 // defines 0 for the y axis
define SPRITE_Z 2 // defines 0 for the z axis (up and down)

// for the sake of the example
gamevar SPEEDY_GONZALAS 512 0
// this is how you feed in the data and what it does
addspritepos SPRITE_X SPEEDY_GONZALAS // moves the actor in the x axis at
Speedy's distance of 512.
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