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Enhanced Duke Nukem Ideas
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View Already Implemented Enhanced Duke Nukem Site Matt Saettler

Criteria:
IdeaID is 2
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Ranking Name Thinker

444

Allow more weapons Usurper
Difficulty Not Set by Matt
Description Allow more weapons. Let us define weapon types for whatever art tiles we want, then define the key binding (either a double-press of one of the number keys or a new key altogether). I don't know if a limit is mandatory for that amount of weapons, but I think 40's a good number if there is. Imagine, push 6 for explosive grenade, push it again for a remote bomb, push it again for a gas bomb. And how about user-defined frame amounts for melee weapons? The 2-frame kick made for some weak TC weapons. And let there be a first frame for the melees, so we can see it on screen before it's activated.
Matt's Comments Part of this is already do-able. The weapons all work alike, so you can switch in and out weapons virtually by keeping per-player ammo, etc in seperate variables. However, the same display art for the weapon will be used. Changing the art is on my list for next version