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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.

View Already Implemented Enhanced Duke Nukem Site Matt Saettler

Criteria:
IdeaID is 12
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Ranking Name Thinker

500

Actor Detection of Player State (holstered) Usurper
Difficulty Not Set by Matt
Description There's something in your cons called event_holster, which lets the cons know if the weapon is lowered. Is it possible for enemies and such to detect if the weapon is lowered or not? If not, how about throwing that in. Civilian interactivity would be much improved. I don't know how far down the weapons are lowered in ww2gi, but if you have a large gun in dn3d, the weapon doesn't always get lowered the whole way. Could it be changed to scroll down further or become invisible once it gets lowered to the max distance or something?
Matt's Comments This assumes that the 'target' is the player.. .