Installing BUILD From CD    Revised 11-04-2011 Release 2 © RTCM Corvin

Introduction | Install BUILD auto v1.5 | Install BUILD Manually v1.3 and v1.5 CD | Trouble Shooting | bsetup.exe
  3drealms License Notice

Introduction

This document assumes you know how to use Windows Explorer or DOS copy commands.
Also the reader should refer to various related RTCM documents for help.

Note: The BUILD Map Editor is not required to be installed for the Game to function normally. 

 

Install BUILD from the CD Auto- 1.5

Note: The 1.5 CD has a CD Installer, unlike v1.3d

  1. Insert the 1.5 CD in the drive (no autorun)
  2. Locate your cd drive and duke CD along the drive paths, you should find the CD title marked \Atomic15
  3. Now locate the file Install.bat, and run it. (if the program won't run correctly see below for Manual Install.)
  4. The Installers Duke Atomic Image appears. Advance to the next screen by clicking or pressing a key.
  5. You will now see a Blue Screen with a reb bar on top indicating v1.5, Press Enter
  6. On the Install menu un-toggle all boxes.
  7. Now toggle the "Install Build Editor for Duke Nukem 3D" with an X in the box.
  8. Before installing it will ask for the path and name of the directory, with default displayed. Make the Path to your Duke3D game directory and add \Build at the end.
  9. The program does not have a browse feature so you will need to know where you want it.
  10. In v1.5 3Drealms has added a separate BUILD folder. Note: you may find Front-ends in the RTCM download section that will allow you to handle Build materials easier.
  11. If you have access to the web, it is not recommended to read the Buildhlp.exe-Build Docs File. To avoid confusion. The information in those docs are outdated and incorrect in some areas.
  12. If you have access to the web, its not recommended you read the User Faqs that come with the Atomic CD. There old versions and not current. Current versions of the same docs are in RTCM's Download Section.
  13. Its best to perhaps refer back to these FAQs at a later time when you have already learned correctly from FAQ's that are newer.
  14. See: The RTCM setup-default-components Document for cleaning and removing unused and outdated files. Some TEN Network files get installed even if you haven't selected it.
  15. Also if you want to run under windows, please See: setup-windows-buildgames ,  setup-windowxp-buildgame documents.

 

Install BUILD from the CD Manualy-1.3d/1.5

Note: The 1.5 CD has an option to Install Build from the CD Installer, however the steps below still will work.

  1. Assuming you now know the contents of your CD...
  2. You will want to locate the folder \Goodies
  3. You will notice many sub-directories, most are useful for the newbie, since portions of the .grp file are already extracted.
  4. You now want to copy the \Build folder over to your Duke Game folder on your Hard Drive.
  5. Now UN mark the file attributes so the Read-Only box is UN-checked.
  6. If your using Windows Explorer then simple hold the shift key down and click the first file and the last, this will highlight all the files. Clear the Read-Only attributes.
  7. In order for you to use Build and its tools properly, you should copy the contents of the Build folder to the Game folder.  Note: you may find Front-ends in the download section that will allow you to use Build in its own directory. (1.5 users can have a separate BUILD folder by default, no need to move them)
  8. If you have access to the web, it is not recommended to read the Buildhlp.exe-Build Docs File. To avoid confusion. The information in those docs are outdated and incorrect in some areas.
  9. Its not recommended you read the User Faqs that come with the Atomic CD. There old versions and not current. Current versions of the same docs are in RTCM's Download Section.
  10. Its best to perhaps refer back to these FAQs at a later time when you have already learned correctly from FAQ's that are newer.
  11. See: The RTCM setup-default-components Document for cleaning and removing unused and outdated files.
  12. Also if you want to run under windows, please See: setup-windows-buildgames ,  setup-windowxp-buildgame documents.

 

Trouble Shooting BUILD Install -1.3d/1.5

Note: These steps are assuming that you have performed all steps to installing BUILD as listed above.

  1. If after installing BUILD and you enter the 3D mode(via the Enter key) and the graphics are all garbled. Make sure all files are present and all Read-only attributes are unchecked.
  2. If after installing BUILD and your 3D mode is still garbled, switch back to 2D mode and make sure the brown arrow is within a valid playing space, just put it in the center of a room touching nothing. Now switch back to 3D mode and hopefully your problem is solved.
  3. --more info needed here?--

 

BUILD Setup (bsetup.exe) -1.3d/1.5

The bsetup.exe (equivalent to Kens setup.exe) file was left over from Kens development kit and actually was used to setup his game and Build. 3DRealms included default custom settings located in the Setup.Dat file.  Its Recommend not to use  bsetup.exe at all but rather stick with the default settings provided.
The default settings are as follows:

  • Graphics Mode Selection:  Screen-Buffer mode ¦ VGA compatible ¦ 320*200 only
    Digitized Sound Selection:  No digitized sound
    Music Selection: Music OFF
    Input Device Selection: Keyboard & Mouse
    Communications Selection: IPX network - 4 Players

Changing BUILDS resolution:

Increasing the resolution in BUILD will help you see how the textures will look during the game. Typically you'll only want to do this to touch of the visuals and take full advantage of any custom art you may have included. This technique should be used sparingly, constant use may corrupt your map to a point where it isn't fixable. SAVE you map often.

If you switch to VESA Mode 800*600 you'll have a higher resolution than the Default Textures.

  1. Save your Map, make a copy and store it in a safe place.
  2. run bsetup.exe
  3. Enter the Graphic Mode
  4. Select the VESA Mode
  5. Choose 640*480 or 800*600 for Hires Textures
  6. Save Changes and Quit
  7. Now run build.exe, if you get a black screen try using windows ALT+TAB feature to cycle to windows then back to BUILD
  8. Once back into BUILD you may find that the graphical interface is corrupted
  9. Load your Map and enter 3D mode to see the level at the new settings
  10. Take care in editing your map at this point. Do some work on it and save it. Then test to make sure it loads up in the game. This will let you know if your level is corrupted or not at each step of editing with the new Resolution.

 


This applies to the Registered BUILD editor included on your game CD.

BUILD.EXE for Duke Nukem 3D - v1.3,  v1.4/1.5

Copyright (c) 1993 - 1996 Ken Silverman, 3D Realms Entertainment.
This version of BUILD was created for Duke Nukem 3D and parts were modified
by Allen H. Blum III.

IMPORTANT: The Build Editor and associated tools and utilities are NOT
shareware and may NOT be freely distributed to any BBS, CD, floppy, or
any other media. These tools may NOT be sold or repackaged for sale in
a commercial product.

Any levels created with these editors and tools may only be used with the
full (registered) copy of Duke Nukem 3D, and not the shareware version.
Please refer to LICENSE.DOC for further information on levels created with
BUILD.EXE.